Pagini recente » Cod sursa (job #1278839) | Cod sursa (job #560879) | Cod sursa (job #2308239) | Cod sursa (job #2021106) | Cod sursa (job #2926540)
#pragma GCC optimize ("O3")
#pragma GCC target ("sse4")
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef long double ld;
typedef complex<ld> cd;
typedef pair<int, int> pi;
typedef pair<ll,ll> pl;
typedef pair<ld,ld> pd;
typedef vector<int> vi;
typedef vector<ld> vd;
typedef vector<ll> vl;
typedef vector<pi> vpi;
typedef vector<pl> vpl;
typedef vector<cd> vcd;
template<class T> using pq = priority_queue<T>;
template<class T> using pqg = priority_queue<T, vector<T>, greater<T>>;
#define FOR(i, a, b) for (int i=a; i<(b); i++)
#define F0R(i, a) for (int i=0; i<(a); i++)
#define FORd(i,a,b) for (int i = (b)-1; i >= a; i--)
#define F0Rd(i,a) for (int i = (a)-1; i >= 0; i--)
#define trav(a,x) for (auto& a : x)
#define uid(a, b) uniform_int_distribution<int>(a, b)(rng)
#define sz(x) (int)(x).size()
#define mp make_pair
#define pb push_back
#define f first
#define s second
#define lb lower_bound
#define ub upper_bound
#define all(x) x.begin(), x.end()
#define ins insert
template<class T> bool ckmin(T& a, const T& b) { return b < a ? a = b, 1 : 0; }
template<class T> bool ckmax(T& a, const T& b) { return a < b ? a = b, 1 : 0; }
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
const int MOD = 123457;
const int INF = 1e9 + 7;
const char nl = '\n';
const int MX = 1e2 + 5;
ifstream fin("aria.in");
ofstream fout("aria.out");
void solve() {
int n;
fin >> n;
int x[n + 2], y[n + 2];
for (int i = 1; i <= n; ++i) {
fin >> x[i] >> y[i];
}
x[n + 1] = x[1];
y[n + 1] = y[1];
float arie = 0;
for (int i = 1; i <= n; ++i) {
arie += (double)((fabs(x[i] * y[i + 1] - x[i + 1] * y[i])))/2;
}
fout << arie;
}
int main() {
cin.tie(0)->sync_with_stdio(0);
cout.tie(0);
int T = 1;
//cin >> T;
while (T--) {
solve();
}
return 0;
}
//read the question correctly (ll vs int)
//what's the meaning of the problem ? Think outside the BOX !!!
//edge cases ?
//make it simple
//write everything (observations, edge cases, ideas, steps, methods, ..