Diferente pentru training-path intre reviziile #47 si #48

Nu exista diferente intre titluri.

Diferente intre continut:

** A* has a lot of intuitive appeal for me. If you compare Dijkstra's vs. A*, Dijkstra's is like a puddle of water flooding outwards on a flat floor, whereas A* is like the same puddle expanding on a bumpy and graded floor toward a drain (the target node) at the lowest point in the floor. Instead of spreading out evenly on all sides, the water seeks the path of least resistance, only trying new paths when something gets in its way. The heuristic function is what provides the 'grade' of the hypothetical floor.
** Floyd-Warshall
** Bellman-Ford
** De obicei mai simplu de implementat si cam aceeasi viteza ca si Dijkstra cu heapuri
** Sistem de inegalitati
** Ciclu de cost mediu minim
*** De obicei mai simplu de implementat si cam aceeasi viteza ca si Dijkstra cu heapuri
*** Sistem de inegalitati
*** 'Ciclu de cost mediu minim':cliclu-de-cost-mediu-minim
* Flux
** Edmonds-Karp
** 'Taietura minima':taietura-minima

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