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Cod sursa(job #750405)
// Ion Vlad-Doru, Grupa 135, Facultatea de Matematica si Informatica
// Cuckoo Hashing, Programare Orientata pe Obiecte
#include <iostream>
#include <fstream>
#include <cmath>
#include <cstdlib>
#include <string>
#define NA -1
#define FNV 16777619
using namespace std;
const int PRIM=2147483647; // numarul prim mare folosit la evaluarea functiilor de hash random
const double MULT_MAGIC=0.618034;
class hash_function{ // h(x)=((a*x+b)%p)%m unde a si b sunt random si a!=0
int a,b,m;
public:
bool generate(int prim,int h_size); // genereaza valorile a si b primind p si m
int code(int x); // evalueaza functia in punctul intreg x
};
bool hash_function::generate(int prim,int h_size){
m=h_size;
a=(rand())%(m);
while(a==0) // ne asiguram ca a e diferit de 0
a=(rand())%(m);
b=(rand())%(m);
if(a!=0 && b<=m && a<=m)
return true;
return false;
}
int hash_function::code(int x){
long long value; // intram pe long long
value=(long long)((long long)a*(long long)x+(long long)b);
value%=PRIM;
value%=m;
return (int)value;
}
// INTERFATA
template <class T> // functia evaluate e trimisa de utilizator pentru fiecare tip de date. Pentru tipul de date int se poate omite acest parametru.
class hash_base{
protected:
int size; // dimensiunea hashului
T *h; // vom aloca dinamic un vector h de dimensiune size
bool *avail; // spune daca pozitia h[x] e libera sau nu ( true daca e libera si false daca e ocupata )
hash_function h1,h2;
public:
hash_base(int); // constructorul clasei
virtual ~hash_base()=0; // destructorul
virtual int find(T)=0;
virtual bool erase(T)=0;
virtual bool insert(T)=0; // returneaza 1 daca insereaza cu succes si 0 fara succes ceea ce implica refacerea hashului
};
template <class T>
hash_base<T>::hash_base(int hash_size){
size=hash_size*3; // aloc de trei ori numarul maxim de elemente ce se vor gasi in hash in acelasi timp deoarece fiecare element are doua valori de hashing asociate
h=new T[size];
avail=new bool[size];
for(int i=0;i<size;++i) // initializam tabelul cu FREE peste tot
avail[i]=true;//marchez fiecare pozitie ca fiind libera
h1.generate(PRIM,size); // generez functiile random
h2.generate(PRIM,size);
}
template <class T>
hash_base<T>::~hash_base(){
delete [] h;
}
// CLASA HASH DOUBLE
template<class T,int (*evaluate)(T)>
class hash_double: public hash_base<T>{
public:
hash_double(int); // constructorul clasei
~hash_double();
int find(T);
bool erase(T);
bool insert(T); // returneaza 1 daca insereaza cu succes si 0 fara succes ceea ce implica refacerea hashului
};
template<class T,int (*evaluate)(T)>
hash_double<T,evaluate>::hash_double(int hash_size=0) : hash_base<T>(hash_size){;}
template<class T,int (*evaluate)(T)>
hash_double<T,evaluate>::~hash_double(){
delete [] this->avail;
delete [] this->h;
}
template<class T,int (*evaluate)(T)>
int hash_double<T,evaluate>::find(T value){ // caut valoarea value in una din cele doua pozitii posibile;
int i=0,hvalue;
for(i=1;i<=this->size;++i){
hvalue=(this->h1.code((*evaluate)(value))+i* (this->h2.code((*evaluate)(value))))%(this->size);
if(this->h[hvalue]==value && this->avail[hvalue]==false){
return hvalue;
}
if(this->avail[hvalue]==true){
return NA;
}
}
return NA;
}
template<class T,int (*evaluate)(T)>
bool hash_double<T,evaluate>::erase(T value){ // caut valoarea value in una din cele doua pozitii posibile;
int i=0,hvalue;
for(i=1;i<=this->size;++i){
hvalue=(this->h1.code((*evaluate)(value))+i*(this->h2.code((*evaluate)(value))))%(this->size);
if(this->h[hvalue]==value && this->avail[hvalue]==false){
this->avail[hvalue]=true;
return true;
}
if(this->avail[hvalue]==true){
return false;
}
}
return false;
}
template<class T,int (*evaluate)(T)>
bool hash_double<T,evaluate>::insert(T value){ // eliberez locatia ocupata de value daca exista si returnez 1 daca eliberez si 0 altfel
int i=0,hvalue;
for(i=1;i<=this->size;++i){
hvalue=(this->h1.code((*evaluate)(value))+i*(this->h2.code((*evaluate)(value))))%(this->size);
if(this->avail[hvalue]==true){
this->h[hvalue]=value;
this->avail[hvalue]=false;
return true;
}
}
return false;
}
// CLASA HASH CUCKOO
template<class T,int (*evaluate)(T)>
class hash_cuckoo: public hash_base<T>{
public:
hash_cuckoo(int);
~hash_cuckoo(); // destructorul
int find(T);
bool erase(T);
bool insert(T); // returneaza 1 daca insereaza cu succes si 0 fara succes ceea ce implica refacerea hashului
};
template<class T,int (*evaluate)(T)>
hash_cuckoo<T,evaluate>::hash_cuckoo(int hash_size=0) : hash_base<T>(hash_size){;}
template<class T,int (*evaluate)(T)>
hash_cuckoo<T,evaluate>::~hash_cuckoo(){
delete [] this->avail;
delete [] this->h;
}
template<class T,int (*evaluate)(T)>
int hash_cuckoo<T,evaluate>::find(T value){ // caut valoarea value in una din cele doua pozitii posibile;
int location1=this->h1.code((*evaluate)(value)),location2=this->h2.code((*evaluate)(value));
if(this->h[location1]==value && !this->avail[location1])
return location1;
if(this->h[location2]==value && !this->avail[location2])
return location2;
return NA;
}
template<class T,int (*evaluate)(T)>
bool hash_cuckoo<T,evaluate>::erase(T value){ // eliberez locatia ocupata de value daca exista si returnez 1 daca eliberez si 0 altfel
int location=find(value);
if(location!=NA){
this->avail[location]=true;
return true;
}
return false;
}
template<class T,int (*evaluate)(T)>
bool hash_cuckoo<T,evaluate>::insert(T value){ // inserez valuarea value in tabel
int location1,location2,explorated=0,upper_bound=(int)log((double)this->size);
T aux,ant=value;
location1=this->h1.code((*evaluate)(value)); // location1=h1(value)
if(find(value)!=NA) // daca e deja inserat atunci iesim din metoda
return true;
if(this->avail[location1]){ // daca prima locatie e libera il inseram in hash
this->h[location1]=value;
this->avail[location1]=false;
return true;
}
else{ //altfel scoatem ce se afla in hash pe prima locatie si punem elementul curent pe prima sa locatie
aux=this->h[location1];
this->h[location1]=value;
this->avail[location1]=false;
explorated++;
}
while(explorated<=upper_bound){ // cat timp am scos mai putin de log(hash size) elemente executam
location1=this->h1.code((*evaluate)(aux));//calculam cele 2 pozitii posibile si ne uitam la ce diferita de pozitia de pe care elementul a fost scos
location2=this->h2.code((*evaluate)(aux));
if(this->h[location2]==ant){ // elementul a fost scos de pe pozita data de h2 si il inseram pe pozitia data de h1
if(this->avail[location1]){ // daca aceasta a doua pozitie e libera inseram elementul
this->h[location1]=aux;
this->avail[location1]=false;
return true;
}
else{ // altfel scoatem elementul de pe pozitia h1 si inseram elementul nostru
ant=aux;
aux=this->h[location1];
this->h[location1]=ant;
}
}
else{ // elementul a fost scos de pe pozitia data de h1
if(this->avail[location2]){ //cazul se rezolva analog cu primul
this->h[location2]=aux;
this->avail[location2]=false;
return true;
}
else{
ant=aux;
aux=this->h[location2];
this->h[location2]=ant;
}
}
explorated++; // crestem numarul de elemente explorate
}
return false;
}
bool solve();
int main(){
while(!solve()); // daca e nevoie de rehashing refacem hashul
return 0;
}
int evaluate_float(float x){ //functia de hash este ((a*{x*mult_magic}+b*[x*mult_magic])%p)%m
double value=x*MULT_MAGIC;
return (int)value;
}
int evaluate_double(double x){ //functia de hash este ((a*{x*mult_magic}+b*[x*mult_magic])%p)%m
double value=x*MULT_MAGIC;
return (int)value;
}
int evaluate_string(string x){ // FNV hashing for strings
long long hvalue=1;
int l=x.size();
for(int i=0;i<l;++i){
hvalue*=FNV;
hvalue^=x[i];
hvalue%=PRIM;
}
return hvalue;
}
int evaluate_int(int x){
return x;
}
bool solve(){
ifstream in("hashuri.in");
ofstream out("hashuri.out");
int operations,opcode;
int value;
bool ok=1;
in>>operations;
hash_base<int> *H; // declaram interfata si tipul de date cu care vom lucra
H=new hash_cuckoo<int,evaluate_int>(operations); // Alocam hashul in functie de tipul de date cu care vom lucra si functia care va converti tipul la un int
for(int i=1;i<=operations;++i){
in>>opcode>>value;
if(opcode==1){
ok=(*H).insert(value);
if(!ok){
cout<<"E nevoie de rehashing";
in.close();
out.close();
return false;
}
continue;
}
if(opcode==2){
(*H).erase(value);
continue;
}
if(opcode==3){
if((*H).find(value)==NA)
out<<"0\n";
else
out<<"1\n";
}
}
return true;
}