#include <stdio.h>
#include <algorithm>
#include <vector>
#define pb push_back
#define TR(C, i)\
for(i = C.begin(); i != C.end(); i++)
using namespace std;
const int nmax = 310;
const int Qmax = 20010;
int V[nmax * nmax], M[nmax][nmax], sir[nmax * nmax], Done[Qmax];
int N, Quest, unde, TT[nmax * nmax], RG[nmax * nmax], QU[Qmax];
struct cmp
{
bool operator()(const int &a, const int &b)const
{
return V[a] < V[b];
}
};
struct pct
{
int x, y;
};
pct P[nmax * nmax], Q[Qmax][2];
void read()
{
unde = 0;
freopen ("matrice2.in", "r", stdin);
freopen ("matrice2.out", "w", stdout);
scanf("%d %d", &N, &Quest);
int i, j;
for(i = 1; i <= N; i++)
for(j = 1; j <= N; j++)
{
scanf("%d", &V[++unde]);
sir[unde] = unde;
M[i][j] = unde;
P[unde].x = i;
P[unde].y = j;
RG[unde] = 1;
TT[unde] = unde;
}
sort(sir + 1, sir + 1 + N * N, cmp());
for(i = 1; i <= Quest; i++)
scanf("%d %d %d %d", &Q[i][0].x, &Q[i][0].y, &Q[i][1].x, &Q[i][1].y);
}
vector<int> L;
int Viz[nmax][nmax];
int di[4] = {-1, 0, 0, 1},
dj[4] = { 0,-1, 1, 0};
int find(int a)
{
int R, t = a;
while(a != TT[a])
a = TT[a];
while(t != TT[t])
{
R = TT[t];
TT[t] = a;
t = R;
}
return a;
}
void Unite(int a, int b)
{
if(RG[a] > RG[b])
TT[b] = a;
else TT[a] = b;
if(RG[a] == RG[b])
RG[b]++;
}
struct cmp2
{
bool operator()(const int &a, const int &b)const
{
return QU[a] > QU[b];
}
};
int Sol[Qmax], P2[Qmax];
void solve()
{
int step, i, j, p, k, cx, cy;
for(step = 1; step <= unde; step <<= 1);
step >>= 1;
while(step)
{
for(i = 1; i <= Quest; i++)
{
QU[i] = Sol[i] + step;
P2[i] = i;
}
sort(P2 + 1, P2 + 1 + Quest, cmp2());
for(i = 1; i <= N; i++)
for(j = 1; j <= N; j++)
{
Viz[i][j] = 0;
TT[M[i][j]] = M[i][j];
RG[M[i][j]] = M[i][j];
}
for(i = unde, j = 1; i;)
{
while(j <= Quest && V[sir[QU[P2[j]]]] > V[sir[i]]){
if(find(M[Q[P2[j]][0].x][Q[P2[j]][0].y]) == find(M[Q[P2[j]][1].x][Q[P2[j]][1].y]))
Sol[P2[j]] += step;
j++;
}
for(k = i; V[sir[k]] == V[sir[i]]; i--)
{
Viz[P[sir[i]].x][P[sir[i]].y] = 1;
for(p = 0; p < 4; p++)
{
cx = P[sir[i]].x + di[p];
cy = P[sir[i]].y + dj[p];
if(cx <= N && cx > 0 && cy <= N && cy > 0 && Viz[cx][cy])
Unite(find(M[P[sir[i]].x][P[sir[i]].y]), find(M[cx][cy]));
}
}
}
while(j <= Quest && V[sir[QU[P2[j]]]] > V[sir[i]]){
if(find(M[Q[P2[j]][0].x][Q[P2[j]][0].y]) == find(M[Q[P2[j]][1].x][Q[P2[j]][1].y]))
Sol[P2[j]] += step;
j++;
}
step >>= 1;
}
for(i = 1; i <= Quest; i++)
printf("%d\n", V[sir[Sol[i]]]);
}
int main()
{
read();
solve();
return 0;
}