#include <stdio.h>
#include <malloc.h>
const char *fin="gutui.in";
const char *fout="gutui.out";
int N,H,U,GG;
int *pg, *ph;
// Functie pentru citire si validare numarului de gutui N
void readn()
{
FILE *f;
f=fopen(fin,"r");
fscanf(f,"%d %d %d",&N,&H,&U);
fclose(f);
}
// Functie pentru citirea din fisierul gutui.in a vectorilor inaltimilor si
// greutatilor
void readf(int *pg,int *ph)
{
FILE *f;
int i,j;
f=fopen(fin,"r");
fscanf(f,"%d %d %d",&N,&i,&j);
for(i=0;i<N;i++)
fscanf(f,"%d %d",ph+i,pg+i);
fclose(f);
}
// Functie pentru scrierea solutiei in fisierul gutui.out
void writef()
{
FILE *f;
f=fopen(fout,"w");
fprintf(f,"%d",GG);
fclose(f);
}
void q_sort(int pg[],int ph[], int st, int dr) //number=pg v=ph
{
//int pivot,pivot1, l_hold, r_hold;
int aux1, aux2, salvst, salvdr;
salvst=st;//l_hold = left;
salvdr=dr;//r_hold = right;
aux1=pg[st];//pivot = numbers[left];
aux2=ph[st];//pivot1 = v[left];
while(st<dr)//while (left < right)
{
while((pg[dr]>=aux1) && (st<dr))//while ((numbers[right] >= pivot) && (left < right))
dr--;//right--;
if(st != dr)//if (left != right)
{
pg[st]=pg[dr];//numbers[left] = numbers[right];
ph[st]=ph[dr];//v[left] = v[right];
st--;//left++;
}
while((pg[st]<=aux1)&&(st<dr))//while ((numbers[left] <= pivot) && (left < right))
st--;//left++;
if(st != dr)//if (left != right)
{
pg[dr]=pg[st];//numbers[right] = numbers[left];
ph[dr]=ph[st];//v[right] = v[left];
dr--;//right--;
}
}
pg[st]=aux1;//numbers[left] = pivot;
ph[st]=aux2;//v[left] = pivot1;
aux1=st;//pivot = left;
aux2=st;//pivot1 = left;
st=salvst;//left = l_hold;
dr=salvdr;//right = r_hold;
if(st<aux1)//if (left < pivot)
q_sort(pg,ph,st,aux1-1);//q_sort(numbers,v, left, pivot-1);
if(dr>aux1)//if (right > pivot)
q_sort(pg,ph,aux1+1,dr);//q_sort(numbers,v, pivot+1, right);
}
// Initializare vector la adresa p cu 0
void init(int *p)
{
int i;
for(i=0;i<N;i++)
*(p+i)=0;
}
int max(int v[], int n, int poz)
{
int i;
for(i=0; i<poz; i++)
if(v[poz-i-1]==0) break;
return poz-i-1;
}
// Functie pentru constructia vectorului nivelelor
// gutuilor
void nivele(int *ph, int *nivel)
{
int i,*v;
v=(int *)malloc(N*sizeof(int));
for(i=0;i<N;i++)
*(v+i)=0;
for(i=N-1; i>=0; i--)
{
*(nivel+i)=(H+U-*(ph+i))/U;
if(*(nivel+i) < 1) break;
if(*(v +( *(nivel+i)-1)) ==0)
*(v + (*(nivel+i)-1))=1;
else
{
*(nivel+i)=1+ max(v,N,*(nivel+i)-1);
*(v+ (*(nivel+i)-1)) = 1;
}
}
}
// Functie pentru culegere gutui
int culeg(int *p, int *vmase)
{
int i,masa;
for(masa=0,i=0;i<N;i++)
if(*(p+i)>0)
masa+=*(vmase+i);
return masa;
}
// n = numar de gutui din copac
// H = inaltimea la care poate ajunge culegatorul
// U = inaltimea cu care se ridica crengile dupa culegerea unei gutui
// vg = pointer catre vectorul maselor gutuilor
// vh = pointer catre vectorul inaltimilor la care se afla initial gutuile
// GG = masa totala a gutuilor culese
void afis(int *p, int n, char c)
{
int i;
for(i=0;i<n;i++)
printf(" %c [ %d ] = %d \n",c,i,*(p+i));
}
int main()
{
int *nivel;
readn();
ph=(int *)malloc(N*sizeof(int));
pg=(int *)malloc(N*sizeof(int));
nivel=(int *)malloc(N*sizeof(int));
readf(pg,ph);
q_sort(pg,ph, 0, N - 1);
init(nivel);
nivele(ph,nivel);
GG=culeg(nivel,pg);
writef();
return 0;
}