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#include <algorithm>
#include <iostream>
#include <fstream>
#include <climits>
#include <vector>
#include <stack>
#include <cmath>
// #include <bits/stdc++.h>
#define in fin
#define out fout
using namespace std;
ifstream fin("felinare.in");
ofstream fout("felinare.out");
int cuplaj[17000];
vector<int> g[17000];
bool mr[17000];
bool in_mvc[17000];
bool pair_up(int nod){
if(mr[nod]) return 0;
mr[nod] = 1;
for(const int &cop : g[nod]){
if(!cuplaj[nod] || pair_up(cuplaj[cop])){
cuplaj[nod] = cop;
cuplaj[cop] = nod;
return 1;
}
}
return 0;
}
void mvc(int nod){ // minimum vertex cover
for(const int &cop : g[nod]){
if(!in_mvc[cop]){
in_mvc[cop] = 1;
in_mvc[ cuplaj[cop] ] = 0;
mvc( cuplaj[cop] );
}
}
}
signed main(){
ios_base::sync_with_stdio(false);
in.tie(NULL);
int n, m; in >> n >> m;
for(int i = 0; i < m; i++){
int a, b; in >> a >> b;
g[a].push_back(b + n);
}
bool mai_bine = 1;
while(mai_bine){
mai_bine = 0;
for(int i = 1; i <= n; i++) mr[i] = 0;
for(int i = 1; i <= n; i++){
if(pair_up(i)){
mai_bine = 1;
}
}
}
for(int i = 1; i <= n; i++){
if(cuplaj[i]) in_mvc[i] = 1;
}
for(int i = n + 1; i <= 2 * n; i++){
if(!cuplaj[i]) mvc(i);
}
int cnt = 0;
for(int i = 1; i <= 2 * n; i++){
cnt += (in_mvc[i] == 0);
}
out << cnt << '\n';
for(int i = 1; i <= n; i++){
if(in_mvc[i] && in_mvc[i + n]) out << "0\n";
if(!in_mvc[i] && in_mvc[i + n]) out << "1\n";
if(in_mvc[i] && !in_mvc[i + n]) out << "2\n";
if(!in_mvc[i] && !in_mvc[i + n]) out << "3\n";
}
return 0;
}