Cod sursa(job #2980615)

Utilizator obidanDan Ganea obidan Data 16 februarie 2023 18:04:24
Problema Sortare prin comparare Scor 0
Compilator cpp-64 Status done
Runda Arhiva educationala Marime 1.86 kb
#include <iostream>
#include <fstream>
#include <vector>

using namespace std;

int partition_lomuto(std::vector<int> &a, int low, int high) {
    int pivot = a[high];
    int read_head = low;
    int write_head = low;
    while (read_head < high) {
        if (a[read_head] <= pivot) {
            std::swap(a[read_head], a[write_head]);
            write_head += 1;
        }
        read_head += 1;
    }
    std::swap(a[write_head], a[high]);
    return write_head;
}

int partition_hoare(std::vector<int> &a, int low, int high) {
    int pivot = a[low];
    int i = low;
    int j = high + 1;

    while (true) {
        i += 1;
        high -= 1;
        while (i <= high && a[i] < pivot) {
            i += 1;
        }

        while (j > low && a[j] > pivot) {
            j -= 1;
        }

        if (j <= i) break;

        swap(a[i], a[j]);
    }
    swap(a[j], a[low]);

    return j;
}

int partition_hoare_modified(std::vector<int> &a, int low, int high) {

}

int partition_epi(std::vector<int> &a, int low, int high) {

}

void quicksort_internal(std::vector<int> &a, int low, int high) {
    if (high <= low) {
        return;
    }
//    int p = partition_lomuto(a, low, high);
    int p = partition_hoare(a, low, high);

    quicksort_internal(a, low, p - 1);
    quicksort_internal(a, p + 1, high);
}

void quicksort(std::vector<int> &a) {
    auto low = 0;
    auto high = a.size() - 1;
    quicksort_internal(a, low, high);
}


int main() {
    std::ifstream f("algsort.in");
    std::ofstream g("algsort.out");
    int n;
    f >> n;
    vector<int> arr(n);

    for (int i = 0; i < n; ++i) {
        int nr;
        f >> nr;
        arr[i] = nr;
    }
//    for (const int &a: arr) {
//        std::cout << a << " ";
//    }
//    std::cout << endl;
    quicksort(arr);

    for (const int &a: arr) {
//        std::cout << a << " ";
        g << a << " ";
    }


    return 0;
}