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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct vertex {
int name;
struct vertex* neighbors;
int numNeighbors;
int weights;
} vertex;
typedef struct graphVertex {
int numNodes;
int numEdges;
vertex* nodes;
} graphVertex;
#define SIZE 100002
graphVertex readGraphVertex(const char* fileName, int* s)
{
graphVertex graph;
graph.numEdges = 0;
graph.numNodes = 0;
FILE* f = fopen(fileName, "r");
if (f == NULL)
return graph;
fscanf(f, "%i %i %i", &(graph.numNodes), &(graph.numEdges), &(*s));
graph.nodes = (vertex*)malloc(sizeof(vertex) * (graph.numNodes + 1));
if (graph.nodes == NULL)
return graph;
for (int i = 1; i <= graph.numNodes; i++) {
graph.nodes[i].name = i;
graph.nodes[i].numNeighbors = 0;
graph.nodes[i].neighbors = NULL;
graph.nodes[i].weights = -1;
}
int e1, e2;
for (int i = 1; i <= graph.numEdges; i++) {
fscanf(f, "%d %d", &e1, &e2);
graph.nodes[e1].numNeighbors++;
graph.nodes[e1].neighbors = (vertex*)realloc(graph.nodes[e1].neighbors, sizeof(vertex) * (graph.nodes[e1].numNeighbors + 1));
graph.nodes[e1].neighbors[graph.nodes[e1].numNeighbors].name = e2;
}
fclose(f);
return graph;
}
int coada[SIZE];
void bfs_search(graphVertex graph, int startNode)
{
int left = 0, right = 0;
coada[right++] = startNode;
graph.nodes[startNode].weights = 0;
while (left <= right) {
int node = coada[left++];
for (int i = 1; i <= graph.nodes[node].numNeighbors; i++) {
if (graph.nodes[graph.nodes[node].neighbors[i].name].weights == -1) {
coada[right++] = graph.nodes[node].neighbors[i].name;
graph.nodes[graph.nodes[node].neighbors[i].name].weights = graph.nodes[node].weights + 1;
}
}
}
}
int main()
{
int s;
graphVertex graph = readGraphVertex("bfs.in", &s);
bfs_search(graph, s);
FILE* f = fopen("bfs.out", "w");
if (f == NULL)
return;
for (int i = 1; i <= graph.numNodes; i++) {
fprintf(f, "%d ", graph.nodes[i].weights);
}
fclose(f);
}