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#include <stdio.h>
#include <stdlib.h>
typedef struct vertex {
int name;
struct vertex** neighbors;
int numNeighbors;
// int* weights;
} vertex;
typedef struct graphVertex {
int numNodes;
int numEdges;
vertex* nodes;
} graphVertex;
int n;
int stack[100][2];
int indexStack = 0;
//am cam facut din stiva coada
void push(int value, int grad)
{
if (indexStack < 100) {
for (int i = indexStack; i > 0; i--) {
stack[i][0] = stack[i - 1][0];
stack[i][1] = stack[i - 1][1];
}
stack[0][0] = value;
stack[0][1] = grad;
indexStack++;
} else
printf("Dimensiune stiva depasita!\n");
}
int pop(int* grad)
{
//verificare daca sunt elemente in stiva
*grad = -1;
if (indexStack > 0) {
int value = stack[--indexStack][0];
*grad = stack[indexStack][1];
stack[indexStack][0] = 0;
stack[indexStack][1] = -1;
return value;
}
printf("Stiva este goala!\n");
return (int)0;
}
void bfs_pointers(graphVertex graph, int startNode, int* visited, int grad)
{
int ok = 0;
if (visited[startNode] == -1) {
//printf("%d ", startNode);
visited[startNode] = grad;
for (int i = 0; i < graph.nodes[startNode].numNeighbors; i++)
if ((visited[graph.nodes[startNode].neighbors[i]->name]) == (-1)) {
push(graph.nodes[startNode].neighbors[i]->name, grad + 1);
/*graph.nodes[graph.nodes[startNode].neighbors[i]->name].tata = startNode;
graph.nodes[graph.nodes[startNode].neighbors[i]->name].grad = graph.nodes[startNode].grad + 1;*/
}
}
if (indexStack > 0) {
int grade;
int w = pop(&grade);
bfs_pointers(graph, w, visited, grade);
}
}
graphVertex readGraphVertex(const char* fileName)
{
graphVertex graph;
graph.numEdges = 0;
graph.numNodes = 0;
FILE* f = fopen(fileName, "r");
if (f == NULL)
return graph;
fscanf(f, "%i%i%i", &(graph.numNodes), &(graph.numEdges), &n);
graph.nodes = (vertex*)malloc(sizeof(vertex) * (graph.numNodes + 1));
if (graph.nodes == NULL)
return graph;
for (int i = 0; i <= graph.numNodes; i++) {
graph.nodes[i].name = i;
graph.nodes[i].numNeighbors = 0;
graph.nodes[i].neighbors = NULL;
//graph.nodes[i].grad = -1;
}
for (int i = 0; i < graph.numEdges; i++) {
int x, y;
fscanf(f, "%i%i", &x, &y);
graph.nodes[x].numNeighbors++;
graph.nodes[x].neighbors = (vertex**)realloc(graph.nodes[x].neighbors, graph.nodes[x].numNeighbors * sizeof(vertex*));
graph.nodes[x].neighbors[graph.nodes[x].numNeighbors - 1] = &(graph.nodes[y]);
/*graph.nodes[y].numNeighbors++;
graph.nodes[y].neighbors = (vertex**)realloc(graph.nodes[y].neighbors, graph.nodes[y].numNeighbors * sizeof(vertex*));
graph.nodes[y].neighbors[graph.nodes[y].numNeighbors - 1] = &(graph.nodes[x]);*/
}
fclose(f);
return graph;
}
int main()
{
graphVertex graphV = readGraphVertex("bfs.in");
/*for (int i = 1; i <= graphV.numNodes; i++) {
printf("%d ", graphV.nodes[i].numNeighbors);
}*/
int grade = 0;
int* visited = (int*)malloc(sizeof(int) * (graphV.numNodes + 1));
for (int i = 1; i <= graphV.numNodes; i++) visited[i] = -1;
//printf("%d\n", n);
//graphV.nodes[n].grad = 0;
bfs_pointers(graphV, n, visited, 0);
FILE* g = fopen("bfs.out", "w");
for (int i = 1; i <= graphV.numNodes; i++)
fprintf(g, "%d ", visited[i]);
fclose(g);
/*for (int i = 1; i <= graphV.numNodes; i++)
printf("%d ", visited[i]);*/
return 0;
}