#include <bits/stdc++.h>
#define INF (1 << 30)
using namespace std;
ifstream fin("heavymetal.in");
ofstream fout("heavymetal.out");
int n, best[100005], maxim, arb[200005];
struct intervalPuscarie // :)))
{
int x, y;
}v[100005];
bool cmp(intervalPuscarie a, intervalPuscarie b)
{
if (a.y == b.y)
return a.x < b.x;
return a.y < b.y;
}
int cautbin1(int i)
{
int st = 1, dr = i - 1, sol = -1;
while (st <= dr)
{
int mid = (st + dr) / 2;
if (v[mid].y <= v[i].x)
{
sol = mid;
dr = mid - 1;
}
else
{
st = mid + 1;
}
}
return sol;
}
int cautbin2(int i)
{
int st = 1, dr = i - 1, sol = -2;
while (st <= dr)
{
int mid = (st + dr) / 2;
if (v[mid].y <= v[i].x)
{
sol = mid;
st = mid + 1;
}
else
{
dr = mid - 1;
}
}
return sol;
}
void build(int st, int dr, int nod)
{
if (st > dr) return;
if (st == dr)
{
arb[nod] = best[st];
return;
}
int mid = (st + dr) / 2;
build(st, mid, nod * 2);
build(mid + 1, dr, nod * 2 + 1);
arb[nod] = max(arb[nod * 2], arb[nod * 2 + 1]);
}
void Update(int st, int dr, int poz, int val, int nod)
{
if (st > dr) return;
if (poz < st || poz > dr)
{
return;
}
if (st == dr)
{
arb[nod] = val;
return;
}
int mid = (st + dr) / 2;
Update(st, mid, poz, val, nod * 2);
Update(mid + 1, dr, poz, val, nod * 2 + 1);
arb[nod] = max(arb[nod * 2], arb[nod * 2 + 1]);
}
int query(int st, int dr, int a, int b, int nod)
{
if (st > b || dr < a) return -INF;
if (st >= a && dr <= b) return arb[nod];
int mid = (st + dr) / 2;
return max(query(st, mid, a, b, nod * 2), query(mid + 1, dr, a, b, nod * 2 + 1));
}
int main()
{
fin >> n;
for (int i = 1; i <= n; ++i)
fin >> v[i].x >> v[i].y;
sort(v + 1, v + n + 1, cmp);
for (int i = 1; i <= n; ++i)
{
best[i] = v[i].y - v[i].x;
}
build(1, n, 1);
for (int i = 2; i <= n; ++i)
{
int maxx = best[i];
int a = cautbin1(i);
int b = cautbin2(i);
if (a != -1)
{
maxx = query(1, n, a, b, 1);
best[i] += maxx;
Update(1, n, i, best[i], 1);
}
maxim = max(maxim, best[i]);
}
fout << maxim;
return 0;
}