#pragma GCC optimize("O3")
#include <bits/stdc++.h>
#define ll long long
#define PII pair < ll , ll >
#define MOD 1000000007
using namespace std;
ll area, perim;
struct Rectangle {
PII a, b;
Rectangle() {
a = {0, 0};
b = {0, 0};
}
};
Rectangle Intersect(Rectangle A, Rectangle B) {
Rectangle C;
C.a.first = max(A.a.first, B.a.first);
C.a.second = max(A.a.second, B.a.second);
C.b.first = min(A.b.first, B.b.first);
C.b.second = min(A.b.second, B.b.second);
return C;
}
ll Area(Rectangle A) {
return 1LL * abs(A.b.first - A.a.first) * abs(A.b.second - A.a.second);
}
ll Perim(Rectangle A) {
return 2LL * (abs(A.b.first - A.a.first) + abs(A.b.second - A.a.second));
}
int main(){
ios_base::sync_with_stdio(0);
cin.tie(NULL);
ifstream cin("reuniune.in");
ofstream cout("reuniune.out");
Rectangle a[4];
for (int i = 1; i <= 3; i++) {
cin >> a[i].a.first >> a[i].a.second;
cin >> a[i].b.first >> a[i].b.second;
area += Area(a[i]);
perim += Perim(a[i]);
}
Rectangle A = Intersect(a[1], a[2]);
Rectangle B = Intersect(a[2], a[3]);
Rectangle C = Intersect(a[1], a[3]);
Rectangle D = Intersect(A, a[3]);
area = area - Area(A) - Area(B) - Area(C) + Area(D);
perim = perim - Perim(A) - Perim(B) - Perim(C) + Perim(D);
cout << area << " " << perim << "\n";
return 0;
}