#include <iostream>
#include <fstream>
#include <vector>
#include <algorithm>
using namespace std;
template <typename Type, int MOD>
class HashTable
{
private:
vector < vector<Type> > HT;
public:
HashTable()
{
HT = vector < vector<Type> >( MOD );
}
int func( const Type key )
{
return key % MOD;
}
bool find( const Type key )
{
int value = func( key );
for ( auto it = HT[value].begin(); it != HT[value].end(); ++it )
if ( *it == key )
return true;
return false;
}
void insert( const Type key )
{
int value = func( key );
if ( find( key ) == false )
HT[value].push_back( key );
}
void erase( const Type key )
{
int value = func( key );
for ( auto it = HT[value].begin(); it != HT[value].end(); ++it )
if ( *it == key )
{
HT[value].erase( it );
break;
}
}
};
int main()
{
ifstream in("hashuri.in");
ofstream out("hashuri.out");
HashTable <int, 666013> HT;
in.sync_with_stdio( false );
int N, type, key;
in >> N;
while ( N-- )
{
in >> type >> key;
if ( type == 1 )
{
HT.insert( key );
}
if ( type == 2 )
{
HT.erase( key );
}
if ( type == 3 )
{
out << HT.find( key ) << "\n";
}
}
return 0;
}